Aniimo Best Starter [Lunara or Helion?]

Both Helion and Lunara share the same base stats, combat type, and element, so how do you decide which is the best starter in Aniimo? What sets them apart are their traits and skills. Ultimately, it doesn’t really matter which one you choose first when you start Aniimo, as they’re both pretty similar, but in my opinion, one is slightly better than the other.

As for how good they are overall, take a look at my Aniimo Tier List to find out where I’ve ranked Helion and Lunara.

Aniimo Best Starter

Personally, I’d recommend picking Lunara, though Helion is still a good choice. The main reason I’ve gone with Lunara, though, is its skills. From Lunar Eclipse, which deals a high amount of Break DMG, to Lumin Bolts, targeting multiple enemies at once, Lunara is pretty strong on the battlefield, especially in the early game.

When attacking enemies with the Lumin Bolts skill, Lunara inflicts them with Fox Marks, which causes the Moon Impact skill to deal AoE DMG. Ultimately, Lunara’s skills focus on dealing damage to multiple enemies.

Helion Or Lunara?


Helion

The Helion starter uses the Holy/Light element and is primarily a DPS, focusing on dealing damage in combat more than anything else.

Base Stats
  • HP: 100
  • ATK: 116
  • Break: 64
  • Regen: 90
  • Magic DEF: 72
  • Physical DEF: 72
Trait
  • Solar Grace
    • When Helion is not attacking the enemy with an advantageous element, the final DMG dealt increases by 30%
    • For every 4 basic attacks, Solar Halo is activated, which increases the power of the next skill
Skills
  • Light Bombardment
    • Jumps into the air and dives onto the target, creating an explosion of Holy Light
      • With the Ring of the Golden Sun, the DMG dealt by this skill increases by 30%
  • Sun-Kissed
    • Bathes in the sunlight, replenishing 20 EP
      • Solar Halo increases the power of this skill, replenishing an additional 5 EP
  • Holy Roar
    • Summons the roar of a lion to increase Light DMG by 6%, which stacks up to 3 times for 20 seconds
      • Solar Halo increases the power of this skill, granting 3 stacks automatically
  • Holy Storm
    • Spins before leaping into the air, creating a storm that pulls enemies in, dealing Break DMG that scales off of the level of the Aniimo
      • Solar Halo increases the power of this skill, adding 1 second to the final hit stun
Lunara

Lunara also uses the Holy/Light element and takes the role of a DPS.

Base Stats
  • HP: 100
  • ATK: 116
  • Break: 64
  • Regen: 90
  • Magic DEF: 72
  • Physical DEF: 72

As you can see, both Helion and Lunara share the same base stats, combat type, and element. What makes them differ from each other, though, are their traits and skills.

Trait
  • Lunar Power
    • When Lunara is not attacking the enemy with an advantageous element, the final DMG dealt increases by 30%
    • Casting skills, including ultimate skills, grants 4 stacks of Silver Moon Marks, with each basic attack using 1 stack, dealing an additional 100% DMG, and replenishing 0.5% HP
Skills
  • Moon Impact
    • Drops a full moon on the enemy, causing an explosion and dealing DMG
      • If the full moon hits an enemy with Fox Mark, AoE DMG is also dealt, equal to 10%
  • Lunar Eclipse
    • Pours moonlight onto the enemy, dealing Break DMG which scales off of the level of the Aniimo
  • Moon-Washed
    • Bathes in moonlight, replenishing 20 EP
  • Lumin Bolts
    • Fires 3 missiles of Light at multiple enemies, inflicting them with Fox Marks, and reducing their Light Resistance by 5%
      • This can stack up to 3 times, lasting for 10 seconds

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