Grand Blue Traits Tier List [Best Traits]

Before you use those trait spins, make sure to check the rankings in my Grand Blue Traits Tier List. Even if a trait is of the Mythic rarity in Grand Blue, its effects may be subjective and weaker compared to others. I’ve also ranked each race in my Grand Blue Races Tier List, which discusses how to get more spins.

Grand Blue Traits Tier List

Traits grant you useful buffs; well, that depends on the traits you unlock. Some are pretty pointless and don’t really add anything to your character’s build. That’s where the rankings below come in, sorting through the best and worst traits to highlight those worth getting.

S Tier


  • Maniac
    • Rarity:
      • Mythic [0.15% drop chance]
    • Buffs:
      • When your HP is above 50%, you deal 10% less DMG, but when your HP is below 50%, you deal 25% more DMG, and you take 15% less DMG
  • Copycat
    • Rarity:
      • Mythic [0.15% drop chance]
    • Buffs:
      • Copy the last skill that hit you, and press X within 30 seconds to use it against the enemy
        • Fruit skills do not count
  • Gaudy
    • Rarity:
      • Mythic [0.15% drop chance]
    • Buffs:
      • Unlocks a 4th accessory slot
  • Pyromaniac
    • Rarity:
      • Legendary [0.5% drop chance]
    • Buffs:
      • When attacking enemies with Burn, it builds 25% faster and deals 25% more tick DMG

A Tier


  • Protagonist
    • Rarity:
      • Legendary [0.5% drop chance]
    • Buffs:
      • Once per fight, when your HP is below 20%, your DMG increases by 10%, and you take less DMG for 8 seconds, scaling with Willpower
  • Glass Cannon
    • Rarity:
      • Legendary [0.5% drop chance]
    • Buffs:
      • You deal 15% more DMG, but you take 15% more DMG
  • Assassin
    • Rarity:
      • Epic [2% drop chance]
    • Buffs:
      • Your first attack after leaving combat deals 25% more DMG, increasing to 30% DMG if you attack the enemy from behind
  • Prodigy
    • Rarity:
      • Epic [2% drop chance]
    • Buffs:
      • Gain a 15% boost to:
        • EXP
        • Skill EXP
        • Pet EXP
        • Lifeskill EXP
  • Second Wind
    • Rarity:
      • Epic [2% drop chance]
    • Buffs:
      • Once per fight, when you are below 20% of your maximum HP, you replenish all of your energy and unlock hyperarmor for 5 seconds
  • Chamelon
    • Rarity:
      • Epic [2% drop chance]
    • Buffs:
      • When you stand still for 4 seconds, your cloak is activated
  • Sturdy Guard
    • Rarity:
      • Epic [2% drop chance]
    • Buffs:
      • Your guard ignores a guard break hit once every 20 seconds
  • Arrogant
    • Rarity:
      • Epic [2% drop chance]
    • Buffs:
      • When your HP is above 90%, you deal 15% more DMG
  • Gourmand
    • Rarity:
      • Rare [15% drop chance]
    • Buffs:
      • Buffs you gain from food last 25% longer and are 25% more effective
  • Adrenaline
    • Rarity:
      • Rare [15% drop chance]
    • Buffs:
      • After knocking down or defeating an enemy, you replenish 10% of your HP and 100% of your energy
        • Has a cooldown of 30 seconds

B Tier


  • Marathoner
    • Rarity:
      • Epic [2% drop chance]
    • Buffs:
      • If you are not hit whilst running, you build up 0.5 speed per second, capping at 4. When you are hit, the stack is reset
  • Man of Steel
    • Rarity:
      • Mythic [0.15% drop chance]
    • Buffs:
      • Any attacks that deal less than 3% of your HP will not stun you
  • Battle Tempo
    • Rarity:
      • Legendary [0.5% drop chance]
    • Buffs:
      • Successfully landing hits builds your DMG to +7.5%, but when you are hit, this is reduced to -7.5%, resetting when you leave combat
  • Escape Artist
    • Rarity:
      • Rare [15% drop chance]
    • Buffs:
      • When you get up after being knocked down, your speed increases temporarily
  • Nimble
    • Rarity:
      • Rare [15% drop chance]
    • Buffs:
      • Unlocks an additional dash
  • Iron Will
    • Rarity:
      • Rare [15% drop chance]
    • Buffs:
      • If you are attacked by a move that will deal over 10% of your HP, you take 10% less DMG
  • Athlete
    • Rarity:
      • Uncommon [30% drop chance]
    • Buffs:
      • Your dashes recharge faster:
        • 40% outside of combat
        • 20% during combat
  • Coward
    • Rarity:
      • Uncommon [30% drop chance]
    • Buffs:
      • When you are below 30% HP, your speed is increased whilst not actively attacking the enemy

C Tier


  • Climber
    • Rarity:
      • Uncommon [30% drop chance]
    • Buffs:
      • You unlock a second climb, allowing you to reach higher levels whilst climbing
  • Vengeful
    • Rarity:
      • Uncommon [30% drop chance]
    • Buffs:
      • You gain 1% DMG stacks each time you are hit, capping at 10%. Stacks are reset when you perform your next attack
  • Hoarder
    • Rarity:
      • Common [52.35% drop chance]
    • Buffs:
      • If you are pickpocketed or you are defeated, you lose 50% less Gold
  • Diver
    • Rarity:
      • Common [52.35% drop chance]
    • Buffs:
      • Your lung capacity is doubled, resulting in your oxygen lasting twice as long when underwater
  • Enduring Speed
    • Rarity:
      • Common [52.35% drop chance]
    • Buffs:
      • When your energy is low, your speed does not slow down

D Tier


  • Pitcher
    • Rarity:
      • Common [52.35% drop chance]
    • Buffs:
      • Any rocks you throw travel twice as quickly
  • Garbage Collector
    • Rarity:
      • Common [52.35% drop chance]
    • Buffs:
      • When you break barrels and crates, they drop twice as many items
  • Bargainer
    • Rarity:
      • Common [52.35% drop chance]
    • Buffs:
      • NPC shop items that aren’t Premium cost 10% less
  • Night Owl
    • Rarity:
      • Uncommon [30% drop chance]
    • Buffs:
      • Your Speed increases by 1, and you deal 5% more DMG during the nighttime
  • Early Bird
    • Rarity:
      • Uncommon [30% drop chance]
    • Buffs:
      • You deal 5% more DMG, and your Speed increases by 1 during the daytime

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