Pixel Lineage Race Evolutions [How to Evolve, Stages, and Buffs]

The Pixel Lineage Race Evolutions unlock new skills and buffs from Stage 1 to Stage 3. Evolving a race in Pixel Lineage requires Heirlooms and Heartbloods; more about that in the section below. Choosing an Oath is also important for your character’s build, so take a look at Sho’s Pixel Lineage Oaths Tier List to see which you should spend your Knowledge on.

Pixel Lineage Race Evolutions

To evolve races in Pixel Lineage, you need Heirlooms and Heartbloods. Each race has 3 stages: the first being Kindled, the second Exalted, and the third being exclusive to that race. The requirements are as follows:

  • Kindled [Stage 1]
    • Requires Heirlooms
  • Exalted [Stage 2]
    • Requires Heartbloods
  • Stage 3 [Exclusive to each race]
    • Requires Heartbloods

For the locations where they drop, I’ve written a Pixel Lineage Heirloom and Heartblood guide, which includes all you need to know.

All Evolutions


Human

  • Stage 1 [Kindled]
    • Attack, Magic, DEF, and Maximum HP increase by 6%
  • Stage 2 [Exalted]
    • Unlocks the Rallying Cry skill, Inspiring the entire party for 2 turns
  • Stage 3 [Paragon]
    • Rallying Cry Fortifies the party for 2 turns
    • Stat boosts increase from 6% to 10%

Ashborn

  • Stage 1 [Kindled]
    • TBC
  • Stage 2 [Exalted]
    • 20% chance to inflict enemies with Burn
    • You take 15% less Fire DMG
  • Stage 3 [Cinderlord]
    • Tank a finishing blow once per fight, keeping your HP at 25%, and inflicts all enemies with Burn

Goblin

  • Stage 1 [Kindled]
    • Earn 15% more Gold
    • Gain5% more loot
    • Critical Chance increases by 4%
  • Stage 2 [Exalted]
    • Unlocks the Cheap Shot skill, dealing 20% more DMG to Stunned, Dazed, Blinded, or Weakened enemies
    • You take 15% less Fire DMG
  • Stage 3 [Hoardlord]
    • Your first hit during a battle Blinds the enemy
    • Cheap Shot DMG increases from 20% to 30%
    • Jackpot chance increases by 4%

Stonekin

  • Stage 1 [Kindled]
    • HP increases by 20
    • Maximum HP increases by 10%
    • Fist DMG increases by 20%
    • You take 10% less Blunt DMG
  • Stage 2 [Exalted]
    • You take 10% less DMG from all sttacks
    • You have a 25% chance to ignore Stuns and Daze attacks
  • Stage 3 [Obsidian Titan]
    • Blunt DMG increases by 10%
    • Blunt Crits have a 35% chance to Daze enemies
    • You take 15% less DMG from all attacks

Sylvan

  • Stage 1 [Kindled]
    • Nature DMG increases by 20%
  • Stage 2 [Exalted]
    • Sylph costs half the amount of Energy
  • Stage 3 [Eldergrove]
    • Sylph can now replenish the HP of your entire party and inflicts enemies with Poison

Vesper

  • Stage 1 [Kindled]
    • Magic DMG increases from 6% to 12%
  • Stage 2 [Exalted]
    • After evading an attack, the cost of your next skill is reduced by 2
  • Stage 3 [Veil Weaver]
    • You start battles with +1 Energy
    • Counterstrike after you successfully evade an attack

Mushroom

  • Stage 1 [Kindled]
    • Spores are triggered 24% of the time and inflicts enemies with Poison for 3 turns
  • Stage 2 [Exalted]
    • Unlocks the Spore Cloud skill, which causes enemies inflicted with Poison to deal 10% less DMG
  • Stage 3 [Myceliarch]
    • Spores hit all foes
    • Mushroomling power increases by 40%

Nightborne

  • Stage 1 [Kindled]
    • Bloodthirst replenishes 25% of the DMG you deal
  • Stage 2 [Exalted]
    • Deal 25% more DMG to foes with HP below 50%
  • Stage 3 [Nightlord]
    • Healing from Bloodthirst also grants a Shield, providing DEF up to 25% of your Maximum HP

Tideborne

  • Stage 1 [Kindled]
    • Grace now replenishes HP scaling off of 6.5% of Maximum HP
  • Stage 2 [Exalted]
    • Every 3 turns, Grace also removes a debuff
  • Stage 3 [Leviathan]
    • Every 3 turns, the Leviathan is summoned, crashing into all foes

Dullahan

  • Stage 1 [Kindled]
    • Headless Ride deals 25% more DMG with a 75% chance to Weaken enemies
  • Stage 2 [Exalted]
    • Headless Ride has a cooldown of 4 turns
  • Stage 3 [Pale Rider]
    • Headless Ride deals 100% more DMG to enemies with less than 30% HP

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